← All workProject 02 / 06
Working titleExperimental film, 3D and VFX

Backrooms-inspired 3D film

An empty yellow room with patterned wallpaper, a pillar and fluorescent ceiling panels.Placeholder
Format
Experimental film, 3D and VFX
Status
In development
Intended role
Lead editor, 3D and VFX
Tools
Blender, After Effects

A surreal film that places live-action footage inside Blender-built spaces — familiar school corridors and invented rooms that feel slightly wrong.

Overview

A surreal film combining live-action footage with environments built in Blender.

Some environments recreate school corridors; others are fictional spaces designed to establish an unsettling atmosphere.

Intended responsibilities

  • Editing
  • Blender environment creation
  • Camera tracking, rotoscoping and compositing
  • Sound design

Concept

The unease comes from recognition: spaces close enough to real places that the viewer trusts them, built just far enough off to stop feeling safe.

Process

  1. 01

    Environment creation

    Corridors and fictional spaces are modelled, lit and textured in Blender.

  2. 02

    Tracking and roto

    Live-action plates are camera tracked so the 3D environments sit under the real camera move; performers are rotoscoped out.

  3. 03

    Compositing

    Plates and renders are combined and matched in After Effects.

  4. 04

    Sound design

    Room tone and texture build the atmosphere the picture sets up.

Preview

Preview coming soonPlaceholder

Stills

  • Placeholder still: corridor, warm fluorescent light.Placeholder
  • Placeholder still: corridor, neutral light.Placeholder
  • Placeholder still: vertical corridor view.Placeholder
  • Placeholder still: rows of ceiling panels.Placeholder

Techniques

  • Environment creation
  • Camera tracking
  • Rotoscoping
  • Compositing
  • Sound design